Classroom Glossary Public page

Week 10: Capstone Delivery

Capstone week. You ship the artefact you have been building since Module 7. The homebrew ROM, the modified core, the five-minute demo, the written report. The grading happens against the rubric in CAPSTONE.html.


Reading

  • Re-read CAPSTONE.html in week 9 so the Week-10 sprint is against a clear target.
  • Optional: scan the cohort capstones from prior cohorts in the academy archive (instructor will share the URL).

Lecture

Roughly three hours across two sessions. Key arc:

  • Capstone scope review. Tier 1 versus Tier 2 versus Tier 3 in CAPSTONE.html.
  • The demo discipline. What to show in five minutes and what to skip.
  • The report discipline. What modification you made, why you made it, what you read.
  • Reproducibility. Your README has to let a stranger rebuild the artefact.
  • The cohort showcase. Live demos in front of your peers.

Lab pack

Lab Pack 10 is the capstone delivery package. See Lab Pack 10: Capstone Delivery.

Classroom tools

  • Whichever subset of the course-wide tool corpus you actually used.
  • Your student repo as the deliverable container.
  • OBS (or your screen-recorder of choice) for the demo capture.

Architecture comparison sidebar

CSA-101's capstone was a complete CPU on FPGA running a hand-assembled program. CON-101's capstone is a complete game on a modified core. Same shape, different scale. The pattern repeats in CSA-201 (a real OS), RE-101 (a real cable-modem exploit), RF-201 (a real SDR pipeline).

Reflection prompts

  1. What did you choose to modify in your core and why?
  2. What did you choose to leave alone in your core and why?
  3. If you had another two weeks, what would you add to the homebrew ROM?

What is next

RE-101 picks up the cousin-mapping diagram you wrote in Module 9 and points it at firmware. If you finished CON-101 well, RE-101 is the natural next step.