Boot the MiSTer framework on a DE10-Nano (or the academy browser path via jsnes), load a stock NES core, and play Donkey Kong on silicon you flashed yourself. This is the spark check for the course.
What you ship
- A short clip (under thirty seconds) of Donkey Kong running on your DE10-Nano (or in the academy jsnes browser embed if you are on the no-hardware path).
- A README that names the MiSTer build you used (or jsnes version), the ROM you loaded, and where the ROM came from.
- A Toolchain Diary entry per tool you touched: MiSTer, Quartus, your microSD imager. (Browser path: jsnes plus the NES debugger.)
Tools you use
- DE10-Nano with MiSTer add-on and microSD, or the academy browser path.
- Quartus Prime Lite (DE10 path).
- SPK-101 classroom: jsnes (browser path).
Success criteria
- Donkey Kong is on the screen.
- You can take a screenshot or short clip and you can describe how you got there.
- Your Toolchain Diary has an entry per tool.
Time budget
Plan for two ninety-minute lab sessions plus two hours of independent build-out. Slower students should plan for one extra session.
Submission
Push to your student repo under con-101/labs/lab-1/. Include source, a one-paragraph README, and a screenshot or short clip of the artefact running.